Post by Spartan Reaper on Dec 9, 2012 15:01:55 GMT -7
Current Planet List:
Sanghelios (Planet)
1 Military HQ (Covenant)
1 Military Academy (1 free infantry a day)
3 Citadels
1 Spire
1 City (25 Credits a day)
2 Share-Crops (10 Food a Day)
2 Mine (5 Metal a day)
2 Town- (5 credits a day)
Harvest (Planet)
1 Military HQ (UNSC)
5 Military Outposts
1 Farm (20 Food a day)
4 Share-Crops (10 Food a Day)
3 Town- (5 credits a day)
Arcadia (Planet)
1 Military HQ (UNSC)
4 Military Outposts
1 City (25 Credits a day)
3 Share-Crops (10 Food a day)
2 Town- (5 credits a day)
The Rubble (Asteroid Space Station)
1 Military HQ (Rebels)
1 Anti-air battery
1 City (25 Credits a day)
1 Aeroponics Bay- (15 food a day)
2 Mines (5 Metal a day)
UNSC Infinity (Ship)
1 Military HQ (UNSC)
1 Military Academy (1 free infantry a day)
4 UNSC Fortress
1 Research Facilities
2 Anti-air battery
2 Banks (10 Credits a day)
2 Aeroponics Bay (15 food a Day)
Reach (Planet) (Requirement)
5 UNSC Fortress
1 Research Facilities
1 Radar Dish
1 Anti-air battery
1 Ship yards (10 Metal a Day)
2 Banks (10 Credits a day)
2 Share-Crops (10 food a Day)
1 Mine (5 Metal a Day)
Pluto (Planet)
1 Military HQ (Abandoned)
1 Research Facility
Mars (Planet)
1 Military Academy (1 free infantry a day)
3 UNSC Fortress
1 Anti-air battery
1 Share-Crops (10 food a Day)
1 Ship Yard (10 Metal a day)
3 Mines (5 Metal a day)
Buildings: Each building will be defended more heavily depending on that building type.
Easy:
Research Facilities (Research upgrades)
Sharecrops- (10 food a Day)
Mines- (5 metal a day)
Town- (5 credits a day)
Normal:
Military HQs (gain access to Faction Goals)
Anti-air battery- (fires at enemy Naval Units, aids friendly fleets in combat near the planet)
Aeroponics Bay- (15 food a day)
Ship Yard- (10 metal a day)
Bank- (10 credits a day)
Heroic:
Farm- (20 food a day)
City- (25 Credits a day)
Military Outposts- usually have stockpiles of extra resources
Spires- highly defendable base that disables all enemy armor and air vehicles
Legendary:
Military Academy- Produces one free infantry (Marine/Grunt) a Day
UNSC Fortress- usually have stockpiles of extra vehicles and resources
Citadel- usually have stockpiles of extra vehicles and resources
The Story so Far...
In an alternate version of the halo universe, after years and years of brutal war, the UNSC managed to expose the lies of the prophets. With the Covenant civil war and the help of various elite allies, the UNSC was able to drive the Covenant out of UNSC’s space. However, the Covenant have regrouped and have invaded Harvest and fear of another Covenant invasion has spread throughout the colonies. The UNSC cannot lose a military presence in the outer colonies to the Covenant. Planet side on Harvest, the UNSC forces have engaged the enemy and dug in for the fight of their lives.
After days of intense battles, all communications from Harvest have been abruptly stopped assumed to be destroyed by the countless battles. Not knowing the victor both sides scramble together what fleets and troops they have left in the nearby worlds and in some cases leaving entre planets with slim-to-none forces to defend them.
All of you have different aspirations and goals:
The UNSC mission is to retake Harvest and stop the spread of Covenant forces. The UNSC Infinity the largest ship to date in the UNSC fleet, at more than 3km in length, rivaling a Covenant supercruiser along with all available ships in the area will ensure success of reestablishing contact with Harvest and stop the Covenant.
The Covenant forces find themselves aboard two fleets the Redemption and Salvation both heading to Harvest their mission is to reinforce and restore communication with the Covenant forces. The enormous amount of Covenant forces being deployed will overwhelm almost any force they face on Harvest.
The Rebels have been fighting against both the Covenant and UNSC forces for years hiding underneath rocks and asteroids like space rats, hoping to one day liberated from both the Covenant and the UNSC. Onboard the Rebels HQ, The Rubble, this has been their home for as long as can remember. But, now a UNSC forces have found their hideout and have pulled most of their men from Arcadia to attack the Rebel stronghold. The Rebel Commanders seeing an opportunity have decided that their mission is to defend their home and to take the fight to Arcadia.
In the vast emptiness of space, the Heretics are on a small fleet of Covenant Stealth Ships holding a Special Ops Group of Covenant Heretics. They are located between the edges of UNSC and Covenant space onboard their leaders debate whether to help their UNSC allies and take the fight straight to the Covenant on Harvest or to liberate Sanghelios from all Covenant forces and cause the Covenant to fight a two front war.
Good Luck!
Sanghelios (Planet)
1 Military HQ (Covenant)
1 Military Academy (1 free infantry a day)
3 Citadels
1 Spire
1 City (25 Credits a day)
2 Share-Crops (10 Food a Day)
2 Mine (5 Metal a day)
2 Town- (5 credits a day)
Harvest (Planet)
1 Military HQ (UNSC)
5 Military Outposts
1 Farm (20 Food a day)
4 Share-Crops (10 Food a Day)
3 Town- (5 credits a day)
Arcadia (Planet)
1 Military HQ (UNSC)
4 Military Outposts
1 City (25 Credits a day)
3 Share-Crops (10 Food a day)
2 Town- (5 credits a day)
The Rubble (Asteroid Space Station)
1 Military HQ (Rebels)
1 Anti-air battery
1 City (25 Credits a day)
1 Aeroponics Bay- (15 food a day)
2 Mines (5 Metal a day)
UNSC Infinity (Ship)
1 Military HQ (UNSC)
1 Military Academy (1 free infantry a day)
4 UNSC Fortress
1 Research Facilities
2 Anti-air battery
2 Banks (10 Credits a day)
2 Aeroponics Bay (15 food a Day)
Reach (Planet) (Requirement)
5 UNSC Fortress
1 Research Facilities
1 Radar Dish
1 Anti-air battery
1 Ship yards (10 Metal a Day)
2 Banks (10 Credits a day)
2 Share-Crops (10 food a Day)
1 Mine (5 Metal a Day)
Pluto (Planet)
1 Military HQ (Abandoned)
1 Research Facility
Mars (Planet)
1 Military Academy (1 free infantry a day)
3 UNSC Fortress
1 Anti-air battery
1 Share-Crops (10 food a Day)
1 Ship Yard (10 Metal a day)
3 Mines (5 Metal a day)
Buildings: Each building will be defended more heavily depending on that building type.
Easy:
Research Facilities (Research upgrades)
Sharecrops- (10 food a Day)
Mines- (5 metal a day)
Town- (5 credits a day)
Normal:
Military HQs (gain access to Faction Goals)
Anti-air battery- (fires at enemy Naval Units, aids friendly fleets in combat near the planet)
Aeroponics Bay- (15 food a day)
Ship Yard- (10 metal a day)
Bank- (10 credits a day)
Heroic:
Farm- (20 food a day)
City- (25 Credits a day)
Military Outposts- usually have stockpiles of extra resources
Spires- highly defendable base that disables all enemy armor and air vehicles
Legendary:
Military Academy- Produces one free infantry (Marine/Grunt) a Day
UNSC Fortress- usually have stockpiles of extra vehicles and resources
Citadel- usually have stockpiles of extra vehicles and resources
The Story so Far...
In an alternate version of the halo universe, after years and years of brutal war, the UNSC managed to expose the lies of the prophets. With the Covenant civil war and the help of various elite allies, the UNSC was able to drive the Covenant out of UNSC’s space. However, the Covenant have regrouped and have invaded Harvest and fear of another Covenant invasion has spread throughout the colonies. The UNSC cannot lose a military presence in the outer colonies to the Covenant. Planet side on Harvest, the UNSC forces have engaged the enemy and dug in for the fight of their lives.
After days of intense battles, all communications from Harvest have been abruptly stopped assumed to be destroyed by the countless battles. Not knowing the victor both sides scramble together what fleets and troops they have left in the nearby worlds and in some cases leaving entre planets with slim-to-none forces to defend them.
All of you have different aspirations and goals:
The UNSC mission is to retake Harvest and stop the spread of Covenant forces. The UNSC Infinity the largest ship to date in the UNSC fleet, at more than 3km in length, rivaling a Covenant supercruiser along with all available ships in the area will ensure success of reestablishing contact with Harvest and stop the Covenant.
The Covenant forces find themselves aboard two fleets the Redemption and Salvation both heading to Harvest their mission is to reinforce and restore communication with the Covenant forces. The enormous amount of Covenant forces being deployed will overwhelm almost any force they face on Harvest.
The Rebels have been fighting against both the Covenant and UNSC forces for years hiding underneath rocks and asteroids like space rats, hoping to one day liberated from both the Covenant and the UNSC. Onboard the Rebels HQ, The Rubble, this has been their home for as long as can remember. But, now a UNSC forces have found their hideout and have pulled most of their men from Arcadia to attack the Rebel stronghold. The Rebel Commanders seeing an opportunity have decided that their mission is to defend their home and to take the fight to Arcadia.
In the vast emptiness of space, the Heretics are on a small fleet of Covenant Stealth Ships holding a Special Ops Group of Covenant Heretics. They are located between the edges of UNSC and Covenant space onboard their leaders debate whether to help their UNSC allies and take the fight straight to the Covenant on Harvest or to liberate Sanghelios from all Covenant forces and cause the Covenant to fight a two front war.
Good Luck!